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- #How to install mods for dying light mod#
- #How to install mods for dying light update#
- #How to install mods for dying light full#
increased damage and resistance enemies in hard difficulty enable sense survivor in hard difficulty balanced firstaid kit in hard difficulty : duration -100%, health regen x4 improved crafting durability and handling when you upgrate weapons improved crafting slot : green weapons = +1 ,blue weapons = +2, violet weapons = +3, orange/platinum weapons = +4 increased quantity of throwable, lockpick, firstaid, potion, grenade etc. increased elemental effect blueprints weapons : blueprints blue : +2 effects, blueprint violet : +3 effects, blueprints orange : + 4 effects all type infected and zombies can spawn in all map if continually noise : crazy spawn infected viral (left 4 dead method) apocalypse version is now just the hell : all area spawn pool very improved and increased increased xp factor runner + 50% (dangerous infected agility) reduce xp factor fighter - 25% (more ennemies) fix little lag animation with reload weapons removed effect body explode with poison (call continually infected viral) removed zombie stinger (unnecessary zombie dont move and just wait for grab) and replaced with good zombie biter ,police man or gaztank green ammo unlocked in shop and also in loot improved loot : now you can loot food consommable on zombie and infected, you can loot ammo in toolbox, wardrobe and other, you can loot throwable weapons, on infected, human and other, you can loot firstaid in medicalbox and human and other, more chance loot quest item and crafting dna infected special, ok : global loot has just been balanced ! improved flashlight hard difficulty : duration x2, reload time 8 sec, intensity improved and now effect light blue led ! day duration increased by 40 % and add more spawn air drop reduce frequence spawn infected ( but not in apocalypse version ) increased max number of infected attacking you improved infected : more agressive, agility greatly, increased range detection and reaction light, bullet etc. improved zombie : more agressive, agility improved, increased distance for grab you, increased range detection and reaction light, bullet etc, increased max number of zombie attacking you > the walking dead method enabled
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improved human : agility very increased > can jump on the roof, increased detection range and reaction light ,more agressive, increased max number of human attacking you first ! no need start a new game if you have already stars a new game with 1.2.7, just go sleep 12 hour in game fix missing improved spawn distance between player and enemies, so now it is more challenger during main quest and secondary quest escort, secure safe zone and other, with apocalypse version more chance to find demolisher, running bomber and other special infected in all maps (depend of you progress chapter)
#How to install mods for dying light full#
blueprints "all in one" and "angel sword" use now color platinum (only 2 blueprints using 4 elemental effects full level 4) enabled penalty on death "money" (similar to dead island ) you lose 30% of you money if you die fix delay sprint necessary to launch a tackle, you can now instant launch a tackle when you sprint, also improved sprint speed and duration with tackle reduce capacity ammo for firearms : pistol max 600, rifle 900, shotgun 180 ( you can now loot more ammo) fix missing 4 effects elemental with blueprint "poison prime"
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find more basic material craft in the trash when you loot I forget to add uptade with file readme.txt (sorry) No need start a new game if you have already stars a new game with 1.2.7, just go sleep 12 hour in game
#How to install mods for dying light update#
This is the lastest update for 1.5.0 Dying light, UNB 1.0 to 1.2.9 is the result of one month of work
#How to install mods for dying light mod#
Recommended start a new game with 1.5.0 to work correctlyįor uninstall the mod : remove data in data3.pak in dying light game folder /DW Ultimate Ninja and booster 1.2.8 compatible 1.5.0 version Dying Light